![]() ![]() ![]() It was difficult to take them seriously because engines weren’t designed for such requirements. To be fair, hunting games have been around for a very long time, but they were always relegated to the back of the line. In fact, this is perhaps their main attraction, and the main feature is the difficulty, more than anything else. Moreover, theHunter: Call of the Wild and others like it should probably be defined as hunting simulators, as they are much closer to reality than a regular game. ![]() I’m sure that the number of customers that would fit this bill has increased in the past decade, but it would still make a very weird Venn diagram. It’s a very narrow niche of people that love to hunt and play games. Hunting games are a weird bunch, but that’s mostly because they appeal to a particular type of gamers. You wait for the smoke to clear only to find out that you missed, again. You fire your weapon, hoping to eventually shoot something. You’re all alone in the thick forest, and you finally spot a dear. ![]()
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